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How to Use a Custom Map on Your Rust Server
Rust
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Updated 1 hour ago
Procedural vs Custom Maps
- Procedural Maps — Generated automatically based on a seed number and world size. Every seed produces a unique layout. This is the default
- Custom Maps — Player-made maps created with tools like RustEdit. These offer hand-crafted layouts, custom monuments, and unique terrain
Where to Find Custom Maps
- RustEdit.io — The tool used to create custom maps, and a community of map makers
- Community Discord servers and forums often share custom maps
How to Use a Custom Map
- Download the
.mapfile - Upload the map to a publicly accessible URL (direct download link — not a Google Drive preview or Dropbox share page). The server needs to download the file from this URL
- Stop your server
- Go to the Startup tab
- Change the Level field to the custom map URL
- Start your server — it will download and load the custom map
Custom Maps and Wipes
On a wipe (including forced wipes on the first Thursday of the month):
- The map terrain and layout are preserved — the same custom terrain, monuments, and features remain
- All player progress is wiped — buildings, items, sleepers, and (on BP wipe) blueprints are reset, just like any other wipe
In short: the map itself stays, but everything built on it is cleared.
Important Notes
- Very large custom maps may increase server startup time and affect performance
- Make sure the custom map is compatible with the current Rust version — older maps may have missing or broken monuments after game updates
- Keep a backup of your
.mapfile and hosting URL in case the host goes down
Switching Back to a Procedural Map
Stop your server, go to the Startup tab, change the Level field back to Procedural Map, and start the server.
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